This starts at the very beginning, but it isn't fully revealed until the end of Bravely Default. We are beings known as celestials and we are inhabiting the body of Tiz.
This is a blatant commentary on the idea of JRPGs, and games, and have consequences for the characters we are controlling.
Before fully covering this, I want to talk about the most hated part of this series, the multiple plays required to finish the game.
This is polarizing, if not despised.
And I don't need to go into why, as there are a plethora of reviewers and Redditors that will gladly dish it out. Instead, I want to give a perspective on the perspective it gives on the genre as a whole.
This section is no different than grinding.
It is performing the same tasks over and over mindlessly to achieve a goal that the game sets for you.
This is furthered when it is revealed that Airy was manipulating the cast from the beginning, they were following blindly, fighting asterisk holders and awakening crystals ending countless worlds.
To solve this in the ending you must call on the community of bravely default players to overpower the final boss, strengthening the bonds of a fandom that loves the genre flaws and all.